QuesTec to
Introduce Internet Broadcasting
for '99
Deer Park, N.Y.
Tuesday, December 15, 1998 -
QuesTec Imaging, Inc. (QuesTec),
(NASD-BB: QSTI), announces
that it will offer real-time
internet broadcasting for its
television broadcast line of
virtual replay products. QuesTec
will now be able to broadcast
real-time information to remote
studios for integration into the
televised production of live
sporting events, tape delayed
events, remote production of pre-
and post-event analysis and for
regular scheduled news
programming. Networks will now be
able to produce and replay key
events and unique situations with
customized versions of
SuperVision(SM), GolfProView(TM),
and TennisProView(TM). Until now
visiting networks have been
forced to either accept or cut
special production enhancements
like QuesTec's products due to
conflicts with graphic format,
language issues for international
broadcasts and sponsorship
rights.
In late August,
QuesTec was contracted by ACTV Inc. (ACTV), (NASDAQ
IATV), to provide its SuperVision
production service as a channel
of content for the September 15,
1998 double-header between the
New York Mets and the Houston
Astro's as part of ACTV's
"Individualized
Television" digital network.
ACTV produces individualized
programming by combining
different video, graphic and/or
audio signals into one multi-path
telecast. Viewers see and/or hear
only one of the signals at a
given moment; the others remain
transparent. For these games,
ACTV held a demonstration at the
All Star Café in New York City
to display their technology to
broadcast networks and investment
banking firms. In addition to
providing ACTV with its standard
SuperVision production service,
QuesTec set up a Silicon Graphics workstation at the
All Star Café and delivered
real-time virtual replays from
data transmitted over the
internet.
"Our internet
broadcast to the All Star Café
was QuesTec's first real-time
transmission of data over the
internet. This now allows us to
provide clients like ACTV
real-time graphic content without
the downlink expense associated
with standard video transmission.
Its not just for TV
anymore," stated Ron
Klimkowski, sports marketing
QuesTec. Potential customers for
QuesTec's real-time data and
virtual replay systems are
professional leagues, individual
teams, international and national
sports broadcasters, regional
sports broadcasters, interactive
television, web based television
services, interactive stadium
seats, video game developers,
statistical services, video
indexing services, internet
broadcasters and sports news
providers.
"We will now be
able to provide our clients with
customized virtual replay systems
for multi-broadcast events. An
Australian sports production can
now be transmitted to multiple
world wide production sites where
QuesTec graphics applications can
display customized graphics and
performance analysis for local
television. This offers our
clients a unique and affordable
way to personalize their
productions for fractions of the
expense for on-site personnel.
This will allow QuesTec to
provide services to numerous
broadcasters of the same event,
each with customized graphics to
match the colors, fonts and
textures of their own
production," explained
Michael W. Russo, president of
QuesTec.
QuesTec develops and
markets proprietary software
systems that capture, render, and
display real-time graphic
simulations that can be applied
to sports entertainment, display
media, business and industry.
###
For more information
on QuesTec Imaging, Inc. contact
Mike Russo at (631) 243-1880 or
visit www.questec.com.
###
This news release was prepared by
management and they accept
responsibility for
its contents and forward looking
statements. Michael Russo -
President
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